Clearly we've made mistakes! Sony apologise for PS4 game launch
PLAYSTATION Europe boss Jim Ryan has apologised to PS4 users for the launch of DriveClub and has revealed it's getting hard to deliver games on launch.
DriveClub suffered a bumpy launch on the PS4
DriveClub suffered a release filled with bugs and stability issues, while fans have had to wait for a series of updates to improve game performance.
Ryan has apologised for the PS4 title's troubled launch and admits it's getting harder to deliver top title with growing tech specifications on time.
“From generation to generation the games development arms race increases. Budgets go up and as they go up, the time required to make games increases," told video game business magazine MCV.
"With each generation things get a bit more complicated. There’s certainly been a fair amount of games that were either planned for 2013 and slipped to 2014, or planned for 2014 that have slipped to 2015.
“We have to acknowledge that there have been problems and we’re really sorry to anyone who has suffered from those issues. They shouldn’t happen. But in a world that’s becoming more and more technically complicated, it’s getting harder to deliver stuff.
Here's a preview of the #DRIVECLUB Ignition Expansion (free download) coming next week --> http://t.co/k25II1rCQ8 pic.twitter.com/sYPDx8fVLN
— DRIVECLUB (@DRIVECLUB) November 21, 2014
DRIVECLUB - Discovering Gameplay
"That’s not an excuse, because you shouldn’t really launch a game before it’s ready. And clearly we’ve made mistakes and we apologise for that.
"Has it dampened our momentum? No. Has it damaged our reputation? I don’t think so. People understand that mistakes do get made so as long as you apologise and make them right. That’s the main thing.
“When you spend £50/£60 on a game you’re entitled to expect that it works. If we or anyone else in the industry makes mistakes you should fess up to it and then put it right as soon as possible.“