Mass Effect update May patch notes: Legendary Edition makes HUGE changes
MASS Effect Legendary Edition developer BioWare makes improvements to the game's visuals, fixes countless bugs and sorts out a problem with Trophies and Achievements.
Mass Effect Legendary Edition has been given a big new update on PS5, PS4, Xbox Series X, Xbox One and PC.
Just a few days after the game's release, BioWare has fixed some of Mass Effect Legendary Edition's biggest issues.
The new update fixes a problem where the launcher would crash or become unresponsive on Xbox Series X. This particular issue would crop up when players used a wireless headset to play the game.
According to the patch notes (below), the problem still exists if users enable/disable a headset in the launcher, so be warned. Fortunately, a further update will fix the problem entirely.
Needless to say, the update also makes minor calibration tweaks, bug fixes, and a whole load of stability improvements.
A remaster of the original Mass Effect trilogy, the Legendary Edition contains all three of the base games, plus a boatload of post-release DLC.
The new update fixes other issues specific to each title in the trilogy, such as terrain textures in the original game.
Elsewhere, Mass Effect 2 gets improved lighting and shadows, while Mass Effect 3 fixes a problem with Achievements.
You can see the full list of Mass Effect Legendary Edition update patch notes below...
Mass Effect Legendary Edition update patch notes...
General
• Fixed the main issue where the launcher would crash or become unresponsive on Xbox Series X when using a wireless headset
- Known issue: This can still happen if you enable/disable a headset in the launcher. A future fix will resolve this issue.
• Improved iris shaders for better interaction with light and ambient occlusion
• Minor calibrations, fixes, and stability improvements
Mass Effect
• Improved terrain textures
• Fixed an issue where kills for achievements/trophies weren’t tracking correctly
Mass Effect & Mass Effect 2
• Resolved an issue where the character code would sometimes not display in the squad menu
• Improvements to pre-rendered cutscenes to reduce occasional artifacts
Mass Effect 2
• Improved lighting and shadows in some cinematics
• Minor visual, rendering, and VFX improvements on some levels
• Resolved minor text issues with achievements
Mass Effect 3
• Fixed an issue where kills for achievements/trophies weren’t tracking correctly